base de datos de modelismo a escala | gestor de almacén

#a4765e

 

Colores similares

Esmalte

 
119 Light Earth
Humbrol AA1314
14ml (Tinlet)
Mate
Esmalte
 
110 Natural Wood
Humbrol AA1211
14ml (Tinlet)
Mate
Esmalte
 
171 Antique Bronze Metallic
Humbrol AA1852
14ml (Tinlet)
Metálico
Esmalte
 
171 Antique Bronze
Humbrol
50ml (Tinlet)
Metálico
Esmalte
 
ACLW18 Sandgelb RLM 79
Colourcoats (discontinued 2014)
14ml
Satín
Esmalte
 
ACLW18 Sandgelb RLM79
Colourcoats (since 2014)
14ml
Satín
Esmalte
 
HU09 Tan FS30219
Humbrol Authentic Colours
14ml
Mate
Esmalte
 
SW04 Brown 507M
Humbrol Authentic Colours
14ml
Mate
Esmalte

Acrílico

 
119 US Light Earth
Humbrol
5ml
Mate
Acrílico
 
110 Natural Wood
Humbrol AB0110
12ml
Mate
Acrílico
 
110 Natural Wood
Humbrol DB0110
14ml (cuentagotas)
Mate
Acrílico
 
110 Natural Wood
Humbrol
5ml
Mate
Acrílico
 
171 Antique Bronze
Humbrol AB0171
12ml
Metálico
Acrílico
 
171 Antique Bronze
Humbrol DB0171
14ml (cuentagotas)
Metálico
Acrílico
 
171 Matt Antique Bronze
Humbrol
5ml
Metálico
Acrílico
 
09043 Tanned Shadow
Reaper MSP Core Colors
15ml (cuentagotas)
Mate
Acrílico
 
71.444 Wood Deck
Vallejo Model Air
17ml (cuentagotas)
Mate
Acrílico
 
72.771 Barbarian Flesh
Vallejo Game Air
17ml (cuentagotas)
Mate
Acrílico
 
76.514 Dark Brown
Vallejo Model Wash
35ml (Botella)
Mate
Acrílico
 
70.876 Brown Sand - RLM79
Vallejo Model Color 70.876, 876, Pos. 132
17ml (cuentagotas)
Mate
Acrílico
 
70.874 Tan Earth
Vallejo Model Color 70.874, 874, Pos. 141*
18ml (cuentagotas)
Mate
Acrílico
 
19381 Copper
OColors
30ml (cuentagotas)
Metálico
Acrílico
 
WP2064P Warrior Skin
Warpaints Speedpaint 2.0
18ml (Botella)
Mate
Acrílico

Pigmentos

 
A.MIG-3015 Modelling Pigment - Brick Dust
Ammo by Mig Jimenez
35ml (Botella)
Mate
Pigmentos
 
73.119 European Earth
Vallejo Pigments
35ml (Botella)
Mate
Pigmentos

Fichas de colores similares

 
FS10233
 
FS20233
 
FS20252
 
FS30215
 
FS30233
 
FS30252

Visor de color

RGB
#a4765e

Cobertura 100%

Colors on every screen are different, colors over time change, this is a rough approach only! Feel free to add comments on how we can make our rough approach better!